![]() Then I use a command line text editor to copy only the parts of the file that I changed into a file, using a template a bit like this: video_max_swapchain_images = "3" Then I quit Emulation Station (exit the game and press F4 on a keyboard, or use the Start menu > Quit > Quit Emulation Station). This creates a new retroarch configuration file with a new name that will not ever be used by default. Then go to Configuration > Save new configuration. In this case I often start the game and go into the RGUI and setup up the configuration as I need it. (Try entering just config_save_on_exit = "false" to create an empty game configuration). For those Emulation Station does give you an option to create a custom config from the runcommand menu, when Emulation Station prompts "Press a button.", but it doesn't give you any help about what is needed in the config file. That doesn't help you with the individual games, like the verticle orientation games that you want to have a different shader or bezel. ![]() Using this RetroPie configuration editor avoids me creating any override files in RGUI and there are other options that you can change at the system level there too. (The menu is mentioned in, but there is no screenshot, so it's easy to miss.) This is how I've been setting per-system shaders and overlays. In there you can find "Configuration Editor" and choose "Configure basic libretro options". zip.cfg configurations as needed, and then delete the override you see that Emulation Station has a RetroPie (Options) section alongside all of your systems (just before Last Played and Favourites)? cfg files into your retroarch.cfg core or game. Then you could copy the appropriate lines from those override. If you run your game with "Launch with verbose logging" option and then look in the log file it will tell you the names of any override configurations (.cfg) files used. (RetroPie uses the -appendconfig option to the retroarch command line, and core override files stop -appendconfig working properly, and also switch off verbose logging!) Override files seem to disrupt the default RetroPie configuration. ![]() I'd guess that at some point you've opened the RetroArch RGUI and used the "Save Core Overrides" option? Or perhaps you installed something like the Bezel Project which installs core and game overrides by default? Any idea where it still loading it from, or did it cache it somewhere? ![]() Said in Is Custom Aspect Ratio (height/width) Possible For Each Game?:Īfter loading it once (and putting in the cfg file NOT to overwrite or save the config globally), it now keeps saying "Override Config File Loaded" every time I launch any of the games, even after I deleted my test cfg to start over. ![]()
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